Project 3: Reflection

[post class presentation-discussion]

Actual learning and outcome compared to projected learning/outcome:

  • designed a system surrounding the food, instead of stopping at the packets
  • explored the concept of facade as well as the initial exploration of stripping down the idea of food and eating.
  • explored the idea of a ‘ceremony’ of eating and considering it being as, if not more important than the actual food.
  • I didn’t explore interaction with others as much in this project, they’re not talking to people through the screen on their tray, but instead, the focus was on how the screen shaped the eating experience. The assumption is that they are interacting with the huge screen surrounding their walls to talk to others.

Plans for moving forward:

I would want to explore interaction with others. I may take the project out of this future room I have created and in the present. People are aware of their habits of checking phones at tables and dinners. Will it help to have it happen surreptitiously? Black Mirror explores that by having screens placed directly into the eyes of the people. But what if it’s non-invasive. What if the screen is disguised as the fork.

Another way to bring in interaction with others is through re-imagining the room. How will people be positioned in their rooms for ideal ‘viewing’ of the world?

Precedents I found when considering these ideas:

This product shows how such products can have too much control. The device refuses to deliver the juice if the product has expired, even if the consumer acknowledges the expiration and wants to proceed:

^This is also an idea I would like to explore. The loss of agency people will have in this kind of world.

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