Apparently that was all wrong and I shouldn’t listen to that. Gestalt actually umbrellas a bunch of visual principles, that when followed create an image with high ‘gestalt’/balance. I think.
So I should try doing things like making the ray parallel to the diagonal line and making the stroke around the cars half or a third of the stroke of the circle, I think.
I compared images to see which to use for the low vernacular sign:
When trying to make everything look “balanced” I found that my flashes weren’t exactly symmetrical. Had to fix that: Focused on the unofficial sign (the one on the right looks clearer AND more unofficial). I also altered the form of my unofficial cars because distinguishing between the front and back was a problem:
Again, comparing the thicknesses of strokes/shapes (stroke of ray compared to wheel for example)
Getting the lit part of the car in the front to match the rest of the image was a nightmare. When I altered the shape of my car, I’d also altered the shape of where the wheel fits.
I had to momentarily turn of the snap to point and smart guides feature of illustrator. This allowed me to move the wheel the minute distance that I wanted to move it (otherwise it just kept snapping into a position that was slightly off). The yellow didn’t look clear enough. I gave myself the creative license to assume that the official, global and local signs would most likely use fluorescent paints to paint the yellow parts. Unofficial wouldn’t, so I had to come up with a different solution ^ strokes and a slight change in colour.